00:00
00:00
AIDSMcGuff
Flash CS6
Mostly active on twitter now

Chunky Buttons @AIDSMcGuff

Male

Joined on 2/26/06

Level:
33
Exp Points:
11,522 / 12,090
Exp Rank:
2,602
Vote Power:
7.41 votes
Rank:
Sergeant
Global Rank:
1,708
Blams:
1,268
Saves:
3,895
B/P Bonus:
24%
Whistle:
Silver
Medals:
612
Gear:
1

Need ideas / suggestions for new game.

Posted by AIDSMcGuff - June 19th, 2009


I'm not going full-out, as in it's not going to be a huge game, but I'm looking for ideas for spells and different things in the game.

I don't really want to do multiple weapons, mainly just a make-shift melee weapon, or no weapon at all (Just for certain sections of the game). I'm looking for this to be a post-apocalyptic, dark-toned game.

I'll take any suggestions into consideration and I'd appreciate any ideas at all.

What will be there/what I have now:
Melee Weapons
Spells (Casted or Channeled)
Enemies
Stats
Armor (Small inventory or something, not too big)
Experience/Leveling System

Updated Version: Link

What's new:
- Character faces the way fireball will be thrown.
- Fireballs don't go through ground. (It's a little bugged now, but that's the animation/current ground)
- Press "E" for inventory, and "E" again to close.
- Minor Bugs Fixed.

If anyone reads this:
I thought of the other 3 spells, heal, see ahead, and body glow (see in the dark).

If anyone can think of anything better, let me know.

*I replaced thunder with heal, just because it would seem out of place for a low-key combat game. (I'm also going to try to see if I can do something like a flame-thrower instead of fireball).

I want this to be more of a "oh-shit-i'm-lucky-to-have-survived" rather than a IM-FUCKING-ULTRA-POWERFUL-FEEL-MY-WRAT H" kind of game.


Comments

Comments ain't a thing here.